The Warcraft franchise is known for its expansive high-fantasy elements, with species and creatures ranging from humans to mythical beasts to cosmic entities, and the 2016 movie included an exciting mix of them. The film received divisive reviews upon its release from fans and critics and suffered from an underwhelming run at the box office. One of the praises for the movie was the CGI creation of its orc characters, who made up a significant portion of the Warcraft cast, while the human portion was clad in majestic fantasy armor.
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Author: Charles Papadopoulos