“Unlocking the Secrets of Interactive Storytelling: Gavin Michael Booth Reveals How to Captivate Audiences in Episode 533 of SYS Podcast!”
Ashley
Gotcha. That’s interesting. So let’s dig into your latest project, Dream Cusher. Maybe to start out, you can give us a quick picture of Logline. What is this project all about?
Gavin Michael Booth
Yeah. So Dream crusher season one of a new TV series called Reward. If you think of American Horror Story being the brand, and then every season it has its anthology style contains story. So that’s the plan with this. Every season will be a different story. Season one is Dream crusher. It is on the reveal streaming platform, which is newer to most people, but it’s free like Tubi. You sign up, there’s a few ads and everything you watch, but no subscription fee. Get that out of the way fast before people roll their eyes and go, not another subscription service. Uh, but it’s their first original narrative series and the idea of reward is a seven episode murder mystery by which the audience can interact. You can sign up to be a detective. There’s, there’s sort of a web app or, or the website to log in and each week in the episode, there are clues buried in the episode and there are clues buried in the real world. So what you’re doing is going on a bit of an online scavenger hunt and, and, and looking, you know, sort of rewatch the show as many times as you need to, to find the clues in the episode. You log those as an investigator every week and then you move on to the next episode and before the finale airs, you’re going to have to make your, your, your best, guess as to who the killer was, the motive, all the sort of clue esque kind of things. And one viewer will win a hundred thousand dollars if they can correctly solve the case.